


What is your time zone? E ST - GMT - 5:00 What time did you see the bug? (HH:MM AM/PM) 8:28pm EST What is your gamertag/PSN ID/EA Account name? Sybe144Ĭan you tell us the date (MM/DD/YYYY) that you saw the bug? 06/25/18 Keeping it in one place, I also have this bug It should read 0/2 and allow me to equip both. But there's no check marks saying there are any equipped. What do you expect to see? I expect the number of mods equipped to match the ticked mod boxes. What happens when the bug occurs? You can't equip a second mod because with the first mod equipped it says 2/2 mods equipeed. Steps: How can we find the bug ourselves? Achieve a training mission that unlocks a second mod with the first mod already equipped. In what game mode did the bug occur? Galactic Assault What time did you see the bug? (HH:MM AM/PM) 8:29pm PST How often does the bug occur? Every time (100%)Ĭan you tell us the date (MM/DD/YYYY) that you saw the bug?

What is your gamertag/PSN ID/EA Account name? crazy piquet If I equip the first mod, it says 2/2 equipped, which doesn't let me equip a second mod. But, slot system in Weapons Menu is independent of slot system in mods, and I can add dual weapons directly to menu, to any slot.Summarize your bug I have no mods equipped on my weapon, yet it says 1/2 mods equipped. With menu, you will select weapons in non-dual mode (like you do without the menu), and then switch to dual-wielding with designated key. It seems that dual wielding won't require extra work. Is SMG available for Purist? There is "ClassicSMG", but I'm not sure if it is really available in game. Player classes BDoomer (Rifle Start), Doomer2 (Pistol Start), and TacticalDoomer (Tactical Mode) - do they share the same weapon set, or there are differences?Ģ. As Brutal Doom code is not the easiest to understand, I have some questions:ġ.

0.15: added Chex Quest (Single Player) weapons.Īdded option to show/hide not acquired weapons.
